
//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

oCMenu.frames=0

//Menu properties   
oCMenu.pxBetween=0 // No longer needed, as Menu Spacing Calculated Below
oCMenu.fromLeft=25 
oCMenu.fromTop=100   
oCMenu.rows=2 
// Andy's having a bit of a play......
// Calculate Item width as: (Window width - your fromLeft Margin) divided by the number of TOP LEVEL Menu Items
var topLevelMenuItems = 10, maxItemWidth="(cmpage.x2 - oCMenu.fromLeft - 50) / topLevelMenuItems";
//Create an array, one entry for every menu Item and calculate the abosolute positions of each menu item within the available space.
oCMenu.menuPlacement=new Array(oCMenu.fromLeft,  
							   maxItemWidth,  
							   maxItemWidth+"*2", 
							   maxItemWidth+"*3", 
							   maxItemWidth+"*4",
							   maxItemWidth+"*5",
							   maxItemWidth+"*6",
							   maxItemWidth+"*7",
							   maxItemWidth+"*8",
							   maxItemWidth+"*9",
							   maxItemWidth+"*10");
//oCMenu.menuPlacement="left"
//Andy's Finished
				   
oCMenu.offlineRoot="" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=10 
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=0

//Background bar properties
oCMenu.useBar=1
oCMenu.barWidth="100%"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX=0 
oCMenu.barY=100
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be specified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=75
oCMenu.level[0].height=36 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"
oCMenu.level[0].scrollStop=1;

//dynamic effect (controllable for each level)
oCMenu.level[0].clippx=10
oCMenu.level[0].cliptim=0.1
//special animation filters (IE5.5+ only, controllable for each level)
oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.3)" 

//Other special animation filters (IE5.5+ only, controllable for each level)
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Wheel(duration=0.5,spokes=5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Barn(duration=0.5,orientation=horizontal)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Blinds(duration=0.5,bands=5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.CheckerBoard(duration=0.5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.GradientWipe(duration=0.5,wipeStyle=0)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Iris(duration=0.5,irisStyle=STAR)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Iris(duration=0.5,irisStyle=CIRCLE)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Pixelate(duration=0.5,maxSquare=40)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Wheel(duration=0.5,spokes=5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.RandomDissolve(duration=0.5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Spiral(duration=0.5)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Stretch(duration=0.5,stretchStyle=push)"
//oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Strips(duration=0.5,motion=rightdown)"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
// oCMenu.level[1].width=oCMenu.level[0].width-4// 
oCMenu.level[1].width=150
oCMenu.level[1].height=18
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=0
oCMenu.level[1].borderY=0
oCMenu.level[1].align="right" 
oCMenu.level[1].offsetX=0
oCMenu.level[1].offsetY=5
oCMenu.level[1].borderClass="clLevel1border"
//dynamic effect
oCMenu.level[1].clippx=15
oCMenu.level[1].cliptim=0.1
//special animation filters
oCMenu.level[1].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.05)" 


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to specify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=150
oCMenu.level[2].height=18
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=5
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"


/******************************************
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
*************************************/
oCMenu.makeMenu('top0','','Home','/')

oCMenu.makeMenu('top1','','About Ousekjarr','')
		oCMenu.makeMenu('sub12','top1','What we do','/about/what.htm')
		oCMenu.makeMenu('sub13','top1','Why we do it','/about/why.htm')

oCMenu.makeMenu('top2','','History','')
	oCMenu.makeMenu('sub21','top2','Vikings/Saxons','/history/viking.htm')
	oCMenu.makeMenu('sub22','top2','Normans','/history/norman.htm')
	oCMenu.makeMenu('sub23','top2','Cambridgeshire','/history/cambs/intro.htm')

oCMenu.makeMenu('top3','','Our story','')
	oCMenu.makeMenu('sub31','top3','Ousekjarrabok','/story/ousekjarrabok/ousekjarrabok.htm')
//	oCMenu.makeMenu('sub32','top3','Chronicles','/story/Libellus_Ovinii/620-699.htm')
//	oCMenu.makeMenu('sub33','top3','Maps','/story/maps.htm')

oCMenu.makeMenu('top4','','Events','http://www.vikingsonline.org.uk/events/index.php','_blank')

oCMenu.makeMenu('top5','','Photos','/gallery/index.htm')
//	oCMenu.makeMenu('sub51','top5','Events','/gallery/events/')
//	oCMenu.makeMenu('sub52','top5','Training','/gallery/training/')
//	oCMenu.makeMenu('sub53','top5','Banquets','/gallery/banquets/')
//	oCMenu.makeMenu('sub54','top5','Kitmaking','/gallery/kit/')
//	oCMenu.makeMenu('sub55','top5','Equipment','/gallery/equipment/')
//	oCMenu.makeMenu('sub56','top5','Finds','/gallery/Finds/')	
	
oCMenu.makeMenu('top6','','Members','')
	oCMenu.makeMenu('sub61','top6','Joining Ousekjarr','/members/join.htm')
	oCMenu.makeMenu('sub62','top6','Current members','/cgi-bin/current_members.pl')
	oCMenu.makeMenu('sub63','top6','Former members','/cgi-bin/former_members.pl')
	oCMenu.makeMenu('sub64','top6','Group history','/members/history.htm')
//	oCMenu.makeMenu('sub65','top6','Current members - CGI','/cgi-bin/current_members.pl')
//	oCMenu.makeMenu('sub66','top6','Former members - CGI','/cgi-bin/former_members.pl')	
//	oCMenu.makeMenu('sub67','top6','Maintain members - CGI','/maintain/maintain_members.pl')	
	
oCMenu.makeMenu('top7','','KS2 Education','')
	oCMenu.makeMenu('sub71','top7','School visits','/ks2/visits.htm')
	oCMenu.makeMenu('sub72','top7','Resources for teachers','/ks2/resources.htm')

oCMenu.makeMenu('top8','','Resources','')
	oCMenu.makeMenu('sub81','top8','Dark Age Finds','/resources/finds/personal.htm')
	oCMenu.makeMenu('sub82','top8', 'Viking Board games','/resources/games/boardgames.htm')
//Unti we are CGI'ed
//oCMenu.makeMenu('top8','','FAQ','/cgi-bin/faq.pl')
//	oCMenu.makeMenu('sub81','top8','FAQ','/faq/FAQ.htm')
//	oCMenu.makeMenu('sub82','top8','Articles','')
//		oCMenu.makeMenu('sub821','sub82','Clothing','/articles/Clothing.htm')
//		oCMenu.makeMenu('sub822','sub82','Combat','/articles/Combat.htm')
//		oCMenu.makeMenu('sub823','sub82','Combat Realism','/articles/Combat_Realism.htm')
//		oCMenu.makeMenu('sub824','sub82','Food','/articles/Food.htm')
//		oCMenu.makeMenu('sub825','sub82','Household','/articles/Household.htm')
//		oCMenu.makeMenu('sub826','sub82','Literacy','/articles/Literacy.htm')
//		oCMenu.makeMenu('sub827','sub82','Look Mummy its a Viking','/articles/Clothing.htm')
//		oCMenu.makeMenu('sub828','sub82','Religion','/articles/Religion.htm')
//		oCMenu.makeMenu('sub829','sub82','How to fletch','/articles/how_to_fletch.htm')
//		oCMenu.makeMenu('sub82a','sub82','Hastings','/articles/Hastings.htm')		
//		oCMenu.makeMenu('sub82b','sub82','Viking Board Games','/articles/boardgames.htm')
//		oCMenu.makeMenu('sub82c','sub82','Basic Re-enactment kit','/articles/Basickit.htm')		
//		oCMenu.makeMenu('sub82d','sub82','Danetre Vikings','/articles/Danetre.htm')			
//	oCMenu.makeMenu('sub83','top8','Other Groups','/faq/shield_colours.htm')
//	oCMenu.makeMenu('sub84','top8','FAQ - CGI','/cgi-bin/faq.pl')		
//	oCMenu.makeMenu('sub85','top8','Maintain FAQ - CGI','/maintain/maintain_faq.pl')	

oCMenu.makeMenu('top9','','Awards','/awards/awards.htm')
	
//Unti we are CGI'ed
oCMenu.makeMenu('top10','','Links','/cgi-bin/links.pl')
//oCMenu.makeMenu('sub10_1','top10','Links','/links/links.htm')
//oCMenu.makeMenu('sub10_2','top10','Links - CGI','/cgi-bin/links.pl')
//oCMenu.makeMenu('sub10_3','top10','Maintain links - CGI','/maintain/maintain_links.pl')	

//Leave this line - it constructs the menu
oCMenu.construct()	
